Asker Anonymous Asks:
I downloaded tales of the adventure company from the Amazon app store for my kindle fire HDX and when I loaded up the game I got an error message saying I needed google play services.
slothwerks slothwerks Said:

Thanks for the report — yeah, I made the mistake of assuming that Amazon supported Google Play Services for leaderboards/achievements.  For Amazon users, I’ve removed this functionality (and subsequently, this check) in the 1.1 update.  Should hopefully be available in the next week or so.  

Sorry about that!  Gameplay should be otherwise unaffected.

Amazed and humbled for all the support and comments I’ve gotten from players thus far!  The iOS release is a huge one, and I’m glad to finally announce that Tales of the Adventure Company is now available for iOS!

Tales of the Adventure Company on iOS

Asker Anonymous Asks:
I have found a few bugs/glitches in Tales of the Adventure Company: FIRST - During the death animation of an enemy, I can still click on it to receive its ability information. It's not game-breaking, but you might consider removing this. SECOND - I can use a resting fire when I have less than 10 moves left. In doing so, I awake with a negative turn value. The game will end upon the next click, but it's weird to even allow the turn counter to go into a negative value...(cont'd)
slothwerks slothwerks Said:

Thanks for the heads up!  Will definitely get the campsite/resting bug fixed in the next version.  I’d noticed the first one before (clicking on the enemy after death) before and didn’t consider it a major issue, but you’re right — it would be cleaner to fix that too.

Asker Anonymous Asks:
I bought the game for my Nokia 520, it installed ok but I can't see it anywhere (tried to search it too)...
slothwerks slothwerks Said:

It’s a bit confusing, but I ran into the same issue.  It’s not an issue with the game I think, but how Microsoft arranges apps vs. games. 

Find the ‘Games’ app on your phone and click that.  You should see a list of games in your collection, one of which will be Tales of the Adventure company (look for the blue icon with the little guy on it)

I know, it’s weird.  I tried this with a few other games in the app store, and it behaves the same.  Just how games work I guess.  If you long-press on the icon, you can add it to your start menu, if you like.

… and we’re live!  Tales of the Adventure Company, now available for Windows Phone!

http://www.windowsphone.com/s?appid=c08a2b27-5e34-4828-9c0c-a5deb8e4a1be

Just a little over 24 hours until Tales of the Adventure Company debuts on Windows Phone!  I plan to release ~9AM PST on May 22nd, which is fast approaching.  I’m equal parts scared and exciting.  Can’t wait!

Super excited to announce the launch schedule for Tales of the Adventure Company.  Shouldn’t be long now!

Adventure Time tribute in the style of Tales of the Adventuring Company :)

Adventure Time tribute in the style of Tales of the Adventuring Company :)

Ooh!  Almost forgot the part where I made a trailer for Tales of the Adventure Company as well :)

Not many new updates, but development is still going great!  At this point, I’m pretty much feature complete, with content for all five episodes finished.  There are a couple minor usability/polish tweaks I’d like to make, but all the major stuff is in there.  
With the helper of testers, I plan to ramp up testing over the next few weeks to iron out any issues that remain.  After that, it’ll be a matter of getting through the submission process on the three major platforms (iOS, Android, Windows Phone) and getting the final build into the hands of players.  Can’t wait!
As a bonus, here’s a couple of my favorite sprites from the upcoming forest-themed Episode V.

Not many new updates, but development is still going great!  At this point, I’m pretty much feature complete, with content for all five episodes finished.  There are a couple minor usability/polish tweaks I’d like to make, but all the major stuff is in there.  

With the helper of testers, I plan to ramp up testing over the next few weeks to iron out any issues that remain.  After that, it’ll be a matter of getting through the submission process on the three major platforms (iOS, Android, Windows Phone) and getting the final build into the hands of players.  Can’t wait!

As a bonus, here’s a couple of my favorite sprites from the upcoming forest-themed Episode V.